RRF Village Dev Log How it works
Player guide

How it works

Short, friendly steps for every part of the game, from your first seed to the village.

Short steps for every part of the game. The screens come from our next update, which goes to testers first, so a few windows may still look different in your game today. Prices in the screenshots are from testing.

Farming & energy

  1. TillPick the Hoe and tap grass to turn it into soil.
  2. Get seedsBuy a seed sack at the Farm Store and place it on your farm.
  3. PlantTap your soil to plant a seed.
  4. WaterTap the seeded soil with the Watering Can. Crops only grow once they're watered.
  5. HarvestWhen it's ready, tap it. Your crop goes to the barn.
The farm with the tools panel open: Hoe, Water, Hand, Move, Ghost and Remove, and tiles per tap: 1 tile, 2x2 or 3x3 with their energy costs
The tools panel: pick a tool, and choose how many tiles each tap works (1 tile, 2x2 or 3x3).
ActionEnergy
Till a tile2
Plant a seed1 (seeds that unlock later cost a little more)
Water a planted tile1 (watering empty soil is free until you plant)
Harvest a crop, collect milk, eggs or honeyFree
Feed an animal2 (rarer animals a little more)
Chop a tree2
Place a building, animal or tree / start a mine run5

Energy refills by itself: one point every 30 seconds, and your bar gets bigger as you level up. Need more right now? Tap the + next to your energy bar to buy a pack with RONKE.

The Farm Store & building

  1. Open the Farm StoreThe shop button, bottom right of your farm.
  2. Pick a categorySeeds, Trees, Animals, Buildings, Tools or Lands.
  3. BuyChoose an item, set how many, and tap BUY.
  4. Place itBuildings, animals and trees go to your barn. Place them on your farm from there.
  5. Tidy up any timeMove puts things somewhere else, Remove puts them back in the barn, Ghost lets you see behind tall things.
The Farm Store on the Seeds tab: ten seed packets, Cabbage Seeds selected, a quantity counter and a green BUY button
Categories on the left, the item you picked on the right, quantity and BUY underneath.

Running out of room? The Lands tab opens the expansion window: a bigger farm means more soil, more animals and more buildings.

Crafting

Crafting turns what you grow into things worth more. Every crafting building works the same way:

  1. Pick a recipeThe window shows what it needs and what you have.
  2. Start itTap GRIND, MAKE or BAKE. In the next update every craft costs 3 energy, shown right on the button.
  3. CollectCome back when the timer is done and tap COLLECT. It goes to your barn.
The Windmill window: the recipe list, Wheat Flour grinding with a timer, and the windmill
Windmill: crops into flour, one sack at a time.

The Feed Factory

Makes Cow, Chicken and Pig Feed from your crops and leaves. Upgrade it for more slots and faster work.

The Dairy Testers first

Your cows' milk becomes cream, butter and cheese. Three levels.

The Bakery Testers first

From level 5: flour, eggs, honey, dairy and crops become nine baked goods.

The Dairy window: products on the left, Cream selected (2 milk, 8 minutes), the MAKE button with its energy cost and the milk tank
Dairy: pick a product, check the milk it needs, tap MAKE.
The Bakery window: the menu of nine goods, Bread selected with its ingredients, the BAKE button and the oven
Bakery: more recipes open as you upgrade it.

Animals

  1. Buy an animalCow, chicken coop or pig, in the Farm Store's Animals tab. Each comes with its own pen. Pigs open at level 7.
  2. Make its feedAt the Feed Factory.
  3. Feed itTap the animal (2 energy each).
  4. CollectMilk, eggs or pork, when they're ready. Collecting is free.
The Farm Store's Animals tab: Cow, Chicken Coop and Pig, with the cow's pen shown on the right
Every animal comes with its own pen. Feed it to collect eggs, milk and pork.

Bees: place an apiary with sugarcane growing nearby and your bees make honey.

Mining

  1. Open the mineThe Mining Station opens at level 3, for a one-time 2,000 gold.
  2. Start a runTap START. A run costs 5 energy.
  3. CollectWhen the cart is back (10 minutes at level 1), tap COLLECT. Your finds go to the barn.
  4. UpgradeUse gold and minerals to reach rarer minerals. Higher levels dig longer runs.
The Mining Station window: every mineral with its chance, the station digging with a timer, and the run queue
The MINE tab shows every mineral's chance; UPGRADE shows what the next level needs.

The village

Fly down to Ronke Village in the hot-air balloon above your farm. While we test, the village opens to invited farmers first: if your balloon says FLY TO THE VILLAGE, hop in.

  • Walk: click the ground, or use WASD. Hold Shift to run.
  • Use things: walk up to a stall, a door or a villager and press E.
  • Go home: tap BACK TO FARM.
The town square: the fountain, market stalls, Market Mae, CAG and Hades, and the minimap
The town square. Every villager has something for you.

Market Mae

Market Mae's Stall: crates of wheat, corn, fish, plant fiber and sap, with Wheat selected, 12 in the counter and the gold you get

Sell your crops, animal goods, nature finds and crafted goods to Mae's stall for gold. Tap a crate, choose how many, then SELL. The market sets every price.

Fishing & Skipper's Bait Shop

Fishing at the pond: the reel bar with green zones while a fish fights on the line

Walk to the pier and GO FISHING. Hold to charge, let go to cast, wait for the bite, then hit the green zones to reel it in. Fish go to your barn, up to a daily limit.

Skipper's Bait Shop on BUY GEAR: Bamboo, Fiberglass and Golden rods, Worms and Shiny Lure, with Skipper at the window

At Skipper's Bait Shop, buy better rods and bait, and sell your catch.

Atsuga's Decoration House Testers first

The Decoration House on COSMETICS: twelve cosmetics with rarity tags and prices, and Ronke trying on Gold Square Shades

Cosmetics for your villager and decorations for your farm, for gold or RONKE. Tap a piece to try it on, then BUY.

MAKE YOUR VILLAGER Coming soon

Design previewDesign preview of the new MAKE YOUR VILLAGER window: Ronke in a mirror, nine drawers from FUR to NAME, and a grid of fur colours and skins

Tap MY LOOK in the village: pick a fur colour, then skins and cosmetics for your head, hair, face, neck, body, hands and legs, and save your look. This new window is being built now; the picture is its design.

The Hall of Fame

The Hall of Fame on FARMERS: a podium for the top three and the list ranked by XP, with your own row pinned at the bottom

The top farmers by XP, with a podium for the top three, plus a high-score board for every arcade game. Your own spot is always pinned at the bottom.

Bug Busters Testers first

Bug Busters on the lawn by the Bug Barn: crops, beehives and Dogke guards holding off caterpillars, a ladybug and the Stag King

Take one of Mido's jobs at the Bug Barn: plant crops, set up beehives and Dogke guards, and stop the bugs before they reach the harvest. Ten jobs, each one tougher than the last.

The Task Board

The Task Board: nine orders with their gold and XP, a hover tip on Leaves reading HAVE 0 / NEED 4, and the counter: 0 of 15 orders completed

Open it from your farm. Deliver what each order asks for and collect the gold and XP. Up to 15 orders a day, one free skip, fresh orders at 0:00 UTC. The Ronke Board tab has the orders that pay RONKE.

Raids & the Unit Factory

The Unit Factory: the units list, Ronke Archer selected with attack, health and summon time, the army bar and the summoning queue

Pick a unit at the Unit Factory and tap SUMMON (8 energy). It joins your army when its timer ends, and your army grows as you expand your land. Then raid a neighbour from Clash of Neighbors.

Racing

  1. Go to the RacecourseNorth of the village. Walk up to the Horske Stadium or the Dogke Stadium door.
  2. Check the timeA racing hour starts every 3 hours (00:00, 03:00 … 21:00 UTC). Horske runs 10 races in it, Dogke 5, then there's a 2-hour break.
  3. Pick GOLD or HORSKEGold from your farm, or real HORSKE from your Ronin Wallet, on Ronin mainnet.
  4. BetPick a runner, WIN or TOP 3, and your stake, then tap BET.
  5. CollectGold lands on your farm after the race. HORSKE winnings wait in RESULTS until you tap CLAIM, and they never expire.
The Horske Stadium window in a racing hour, betting HORSKE: Race 3 of 10, the chips with their dollar values and the BET button
HORSKE bets have a 10% house fee, and winners never get back less than their bet.
Read the racing guide →

Gold & RONKE

The top of the screen: the energy bar, the gold counter and the RONKE counter
Top of your screen: energy, gold and RONKE. The + buttons top them up.

Gold

The farm's everyday coin. Earn it from task board orders, selling to Market Mae and Skipper, and more. Spend it in the Farm Store, on upgrades, on summoning units and on growing your land.

RONKE

The Ronke community token. Earn it from Ronke Board orders, rare task board orders and selling to other players in the Marketplace. Use it for energy packs, to finish buildings sooner and for some Decoration House pieces.

While we test, the game runs on Ronin's testnet, so the RONKE inside it is test RONKE. The one exception is HORSKE racing: it runs on Ronin mainnet with real HORSKE. See the racing guide.