RRF Village is the on-chain FarmVille — the farm game you grew up with, rebuilt with a Ronke touch on Ronin. RRF Land is its sky: a playable NFT farm that earns while you play it, earns while someone else plays it, and anchors everything that comes next.
RRF Village plays like the classic farm games did — till, plant, water, feed, collect, expand — except time is real (crops, trees and animals keep working while the game is closed), the economy is server-authoritative (every reward is validated, nothing is client-minted), and ownership is real: your wallet is your identity, your goods trade on a player marketplace, and your land can be an NFT that works for you. Playable in the browser and on mobile.
Crops, orchards, animals and apiaries run on wall-clock timers — log back in to a farm that kept going.
Mine ores, grind flour at the windmill, craft feed, forge gear — every chain ends in something sellable.
Summon farmer units, raid rival farms for trophies, build your defense line. Pride, not plunder.
The Ronke Arcade, weekly Buried Harvest digs, daily boards and festivals keep the village alive.
$GOLD sinks by design, player-to-player trading, and TRONKE rewards from a governed pool.
Your own wallet signs everything. No custodial accounts, no embedded keys — the chain is the save file.
Everyone gets a farm — the Homestead is free at signup and expands like any other land. The NFT tiers buy altitude: more ground on day one, floating islands above it, higher asset caps, and a business layer no free farm can reach.
HomesteadCommon · free · not an NFT
OutpostRare · NFT
HighlandsLegendary · NFT
SkyrealmMystic · NFT| Homestead | Outpost | Highlands | Skyrealm | |
|---|---|---|---|---|
| Starting size | 9×9 (81) | 16×16 (256) | 23×23 (529) | 30×30 (900) |
| Maximum size | 15×15 (225) | 22×22 (484) | 28×28 (784) | 40×40 (1,600) |
| Expansions | 6 | 6 | 5 | 5 |
| Floating islands | 0 | 1 | 2 | 3 |
| Asset level cap | 5 | 8 | 11 | 15 |
Revealed artwork: the Outpost (Rare) Genesis Land. The remaining tiers are still under wraps — shown here as silhouettes, and read instantly from that outline: bigger land, more floating islands. They are being unveiled toward mint. One static artwork per land, generated at mint with its traits; the in-game land grows on the live cliff tileset, so your NFT image never goes stale.
Every land — free or NFT — grows outward on all four sides through the expansion ladder. Each step asks for a player level and rare materials (from Stone and Clay at the bottom to Crystal Shards, Diamond and Ancient Relics at the top), and each step raises your asset level cap, unlocking deeper upgrades for the coop, barn, factory, forge and glass house. Every expansion and upgrade is a $GOLD and resource sink — the ladder burns currency, it never mints it.
| Tier | Growth path | Level gates | Material tier |
|---|---|---|---|
| Homestead | 9→15, +1 per side ×6 | 5 → 30 | Stone, Clay, Coal, Iron |
| Outpost | 16→22, +1 per side ×6 | 12 → 42 | Iron, Copper, Silver |
| Highlands | 23→28, +1 per side ×5 | 25 → 53 | Silver, Gold Ore, Crystal Shard |
| Skyrealm | 30→40, +2 per side ×5 | 40 → 72 | Crystal Shard, Diamond, Ancient Relic |
Floating islands are earned, not handed over. An Outpost claims its island at expansion 3; Highlands at expansions 2 and 4; a Skyrealm raises all three at expansions 2, 3 and 5. Buying the land buys the right — playing the land claims the island.
Land carries no fixed resource specialization — every land can run crops, animals, wood, mining, factories and the forge at the same time. The only limit is physical ground: a farmer who wants a big herd gives up crop tiles for it. Space is the strategy.
What is rolled once and kept forever are traits — mint-time modifiers like faster crop growth, faster forge cycles, or extra reward-box rolls. They show as small accents on the artwork, they act as real percentages in play, and they're why two lands of the same tier trade at different prices.
Above every NFT land floats its second stage — and on it stands the Ronke Ancient, the island's energy core, joined to the main land by the ancient stone crossing.
When a floating island awakens, you assign it a role — and the Ancient physically transforms to match. Garden wreathes the statue in plants and green energy; Forge sets it in metal and flame. One consistent core structure, a living visual identity — and the frame that lets new relics ship later without redesigning a single island.
Re-assigning a role costs $GOLD and resources — commitment matters. A Skyrealm runs three islands and picks 3 of 6 roles, so two Skyrealms rarely play the same way.
Crop-focused bonuses
Animal-focused bonuses
Mining-focused bonuses
Forge & crafting bonuses
Economy & trade bonuses
Social & event bonuses
New roles land here without changing your island
Free farms stop at 3 trees + 2 per expansion. Landholders plant without limits — every tree drops wood, sap and rare materials on real-world time.
A bound Land adds a flat +25% to your daily TRONKE reward multiplier — stacking with Ronkeverse NFTs (+10% each, up to +50%) and your trust score.
The Land binds to your account as a verified on-chain land type, tradable on Ronin Market.
List your Land on the RRF delegation desk and keep 95% of what borrowers pay — the NFT never leaves your wallet.
Only NFT landowners can lease land on the RRF delegation desk — zero-custody by design: the contract records who may play your land, until when, and on what split, while the NFT stays in your wallet. Borrowers get a real farm without buying one; owners earn from ground they aren't working.
Maximize it: shorter terms re-price faster; fair splits rent faster than greedy ones; a developed land (expansions, trees, leveled assets, good traits) simply rents for more. Build first, then list.
Only NFT landowners will be able to found a clan. The founder's island becomes the clan's home ground — its banner stands there, its members rally around the founder's Ancient, and clan seasons build on RRF's raid and festival systems. Your neighbor-slot network (up to 150 on a Skyrealm) is the clan's reach.
Create the clan, set banner and name, invite farmers — the founder seat is a landholder privilege.
Cooperative goals and clan-vs-clan events with seasonal standings.
The founder's land hosts clan visits — your Relic choices shape what your clan is known for.